Rust Data

rustdata.spaceservers94.25.228.162:28016.ipynb

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Offline 94.25.228.162:28015 checked 23d ago

first_server

Connect

srv = rust.server("94.25.228.162:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #13,778 # top 61%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.25.228.162:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 20:18 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average377/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average329/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average32/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average49/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average164/200

Quick answers

From the figures on this page.

Population data

What position does first_server take in the server rankings?

Over the last seven days first_server sits at #13,778 on player hours, in the top 61% of ranked servers.

What population does first_server carry?

The current row shows first_server offline; the last response was 23 days 8 hours ago.

About the server

Which Rust version is first_server on?

Rust network protocol 2634 and build 166652 on Windows is what first_server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is first_server, and is it online now?

The latest sample has first_server offline, with a last sighting 23 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 5 October 2026.

In which location is first_server hosted?

There is no region published for first_server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 94.25.228.162:28015 is its address.

Settings and map

What rules and settings are recorded for first_server?

You will not find a gather rate in the string first_server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.

Which map has first_server loaded?

first_server runs a procedural map, which the game generates.

Wipe data

When does first_server wipe, and how often?

The record for first_server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 23 days 13 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold first_server, and which filters?

The Rust Data lists that first_server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on first_server hold?

The game's server browser reads these tags from first_server: gmvanilla (Game mode): Game mode: vanilla survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join first_server?

In Rust, F1 opens the console: type client.connect 94.25.228.162:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp500
Max players 500 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,561 players 11,701 servers online