Rust Data

rustdata.spaceservers94.25.229.106:28016.ipynb

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Offline 94.25.229.106:28015 checked 35d ago

first_server

Connect

srv = rust.server("94.25.229.106:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #13,172 # top 61%
last wipe 39d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.25.229.106:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 18:35 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average213/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average129/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average26/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average23/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average32/225

Quick answers

From the figures on this page.

Population data

What position does first_server take in the server rankings?

Rank #13,172 on seven-day player hours for first_server, within the top 61% of all ranked servers.

How many players does first_server hold at once?

Offline now for first_server, with the last sample 35 days 8 hours ago.

About the server

What Rust version does first_server run?

Version Rust network protocol 2633 and build 165217 on Windows is reported by first_server. The protocol has to match before you can join, and Steam does the updating.

Is first_server up, and what does its uptime show?

Offline now for first_server, last seen 35 days 8 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 23 September 2026.

Which location does first_server run from?

No region is published by first_server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 94.25.229.106:28015.

Map and rules

What rules and settings are recorded for first_server?

You will not find a gather rate in the string first_server. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC is not running; Valve's anti-cheat is off.

Which map has first_server selected?

A procedural map runs on first_server, generated by the game.

Wipe schedule

When does first_server wipe, and on what schedule?

A rhythm cannot be read from the wipes of first_server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 39 days 6 hours ago.

Tags and filters

Where does first_server appear among Rust Data lists and filters?

The Rust Data lists that first_server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on first_server hold?

The game's server browser reads these tags from first_server: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into first_server?

Enter client.connect 94.25.229.106:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp500
Max players 500 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,056 players 11,700 servers online