Rust Data

rustdata.spaceservers94.25.229.180:28016.ipynb

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Offline 94.25.229.180:28015 checked 35d ago

first_server

Connect

srv = rust.server("94.25.229.180:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #13,746 # top 59%
last wipe 39d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.25.229.180:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 18:35 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average468/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average280/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average40/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average84/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average104/200

Quick answers

From the figures on this page.

Population

How does first_server compare in the rankings?

Player hours over seven days put first_server at #13,746, in the top 59% of the ranked set.

What population does first_server carry?

first_server returns no live count at this refresh, having last been seen 35 days 22 hours ago.

About the server

Which Rust version is first_server on?

Version Rust network protocol 2633 and build 165217 on Windows is reported by first_server. The protocol has to match before you can join, and Steam does the updating.

How reliable is first_server, and is it up?

The latest sample has first_server offline, with a last sighting 35 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 19 September 2026.

Which location does first_server run from?

There is no region published for first_server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 94.25.229.180:28015 is its address.

Map and rules

What rules and settings are recorded for first_server?

No gather rate appears in the name: first_server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.

What is the map on first_server?

A procedural map runs on first_server, generated by the game.

Wipe data

On what schedule does first_server wipe?

The record for first_server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 39 days 3 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain first_server?

On Rust Data, first_server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on first_server hold?

The game's server browser reads these tags from first_server: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to first_server?

In Rust, F1 opens the console: type client.connect 94.25.229.180:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,938 players 11,790 servers online