Offline 94.25.229.1:28015 checked 2d ago
first_server
Connect
srv = rust.server("94.25.229.1:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 94.25.229.1:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Oct 2026, 09:40 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 527 on average | 260/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 331 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 329 on average | 32/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 116/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 44/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 49/100 |
Quick answers
From the figures on this page.
Player counts
How does first_server compare in the rankings?
Over the last seven days first_server sits at #8,779 on player hours, in the top 40% of ranked servers.
What population does first_server carry?
The current row shows first_server offline; the last response was 2 days 3 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server facts
Which Rust version is first_server on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by first_server. The protocol has to match before you can join, and Steam does the updating.
Is first_server up, and what does its uptime show?
Offline now for first_server, last seen 2 days 3 hours ago. 0 of 48 hours up over the last 2 full days, or 0%. Its earliest recorded date in Rust Data is 25 October 2026.
Where does first_server sit?
For first_server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 94.25.229.1:28015.
Settings and map
What rules and settings are recorded for first_server?
You will not find a gather rate in the string first_server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. The VAC field reads off.
Which map has first_server selected?
The game generates its map: procedural, on first_server.
Wipe data
On what schedule does first_server wipe?
The record for first_server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days 16 hours ago.
Lists and tags
Which Rust Data filters and lists contain first_server?
The Rust Data lists that first_server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on first_server?
Read by the game's server browser, the tags first_server publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into first_server?
In Rust, F1 opens the console: type client.connect 94.25.229.1:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.