Rust Data

rustdata.spaceservers94.25.229.1:28016.ipynb

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Offline 94.25.229.1:28015 checked 2d ago

first_server

Connect

srv = rust.server("94.25.229.1:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 1 # peak 1
rank #8,779 # top 40%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.25.229.1:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 09:40 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 527 on average260/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 331 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 329 on average32/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average116/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average44/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average49/100

Quick answers

From the figures on this page.

Player counts

How does first_server compare in the rankings?

Over the last seven days first_server sits at #8,779 on player hours, in the top 40% of ranked servers.

What population does first_server carry?

The current row shows first_server offline; the last response was 2 days 3 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

Which Rust version is first_server on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by first_server. The protocol has to match before you can join, and Steam does the updating.

Is first_server up, and what does its uptime show?

Offline now for first_server, last seen 2 days 3 hours ago. 0 of 48 hours up over the last 2 full days, or 0%. Its earliest recorded date in Rust Data is 25 October 2026.

Where does first_server sit?

For first_server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 94.25.229.1:28015.

Settings and map

What rules and settings are recorded for first_server?

You will not find a gather rate in the string first_server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. The VAC field reads off.

Which map has first_server selected?

The game generates its map: procedural, on first_server.

Wipe data

On what schedule does first_server wipe?

The record for first_server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days 16 hours ago.

Lists and tags

Which Rust Data filters and lists contain first_server?

The Rust Data lists that first_server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on first_server?

Read by the game's server browser, the tags first_server publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into first_server?

In Rust, F1 opens the console: type client.connect 94.25.229.1:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,469 players 11,646 servers online