Rust Data

rustdata.spaceservers94.25.229.73:28016.ipynb

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Offline 94.25.229.73:28015 checked 32d ago

first_server

Connect

srv = rust.server("94.25.229.73:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #14,124 # top 61%
last wipe 32d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.25.229.73:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
25 Sep 2026, 09:08 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average241/275
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average21/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average155/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average60/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average32/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does first_server rank?

Rank #14,124 on seven-day player hours for first_server, within the top 61% of all ranked servers.

What population does first_server carry?

first_server returns no live count at this refresh, having last been seen 32 days 5 hours ago.

Server facts

What Rust version does first_server run?

The build is Rust network protocol 2633 and build 165217 on Windows, run by first_server. Steam updates your game for you, but the protocol must match to join.

Is first_server up, and what does its uptime show?

The latest sample has first_server offline, with a last sighting 32 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 25 September 2026.

Where does first_server sit?

No region is published by first_server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 94.25.229.73:28015 is its address.

Settings and map

Which rules apply on first_server, and what settings?

No gather rate appears in the name: first_server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.

Which map has first_server selected?

The game generates its map: procedural, on first_server.

Wipe data

When does first_server wipe, and how often?

The record for first_server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 32 days 20 hours ago, and that is the one in play.

Tags, lists

Where does first_server appear among Rust Data lists and filters?

These Rust Data lists include first_server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on first_server hold?

Read by the game's server browser, the tags first_server publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join first_server?

Enter client.connect 94.25.229.73:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp500
Max players 500 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,127 players 11,603 servers online