Offline 94.25.238.21:28015 checked 4d ago
TEST
Connect
srv = rust.server("94.25.238.21:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 94.25.238.21:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 13:19 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 341/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 281/325 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 32/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 21/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 40/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 122/200 |
Quick answers
From the figures on this page.
Population data
How does TEST compare in the rankings?
Player hours over seven days put TEST at #15,335, in the top 69% of the ranked set.
What population does TEST carry?
TEST returns no live count at this refresh, having last been seen 4 days 22 hours ago. Over the last seven days it averaged 0 players.
Server data
What is the Rust version on TEST?
Rust network protocol 2635 and build 168909 on Windows is what TEST runs. Steam updates your game for you, but the protocol must match to join.
How reliable is TEST, and is it up?
Offline now for TEST, last seen 4 days 22 hours ago. Over the last 4 full days the hours up number 0 of 96, 0%. Rust Data logged it first on 24 October 2026.
Where does TEST sit?
For TEST, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 94.25.238.21:28015.
Settings and map
Which rules apply on TEST, and what settings?
The name TEST carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has TEST loaded?
TEST runs a procedural map, which the game generates.
Wipe schedule
On what schedule does TEST wipe?
The record for TEST holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 21 days 19 hours ago.
Lists and tags
Which Rust Data filters and lists contain TEST?
The Rust Data lists that TEST fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on TEST?
These tags are published by TEST and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join TEST?
Enter client.connect 94.25.238.21:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.