Offline 94.255.129.182:28015 checked 1d ago
Teodor test
Connect
srv = rust.server("94.255.129.182:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 94.255.129.182:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 16:07 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 465/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 262/225 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 30/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 33/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 143/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 55/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Teodor test rank?
Rank #14,833 on seven-day player hours for Teodor test, within the top 67% of all ranked servers.
How full does Teodor test run?
Teodor test returns no live count at this refresh, having last been seen 39 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 0 players.
Server facts
What Rust version does Teodor test run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Teodor test. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Teodor test, and is it online now?
Offline now for Teodor test, last seen 39 hours ago. 0 of 24 hours up over the last 1 full day, or 0%. Rust Data logged it first on 26 October 2026.
In which location is Teodor test hosted?
There is no region published for Teodor test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 94.255.129.182:28015 is its address.
Map and rules
Which rules apply on Teodor test, and what settings?
No gather rate appears in the name: Teodor test. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has Teodor test selected?
Teodor test runs a procedural map, which the game generates.
Wipe data
When does Teodor test wipe, and how often?
The record for Teodor test holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 40 hours ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain Teodor test?
On Rust Data, Teodor test appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on Teodor test?
Read by the game's server browser, the tags Teodor test publishes are: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Teodor test?
In Rust, F1 opens the console: type client.connect 94.255.129.182:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.