Rust Data

rustdata.spaceservers94.29.26.234:28016.ipynb

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Offline 94.29.26.234:28015 checked 5d ago

boymoy

Connect

srv = rust.server("94.29.26.234:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/6 # 17% full
7-day average 1 # peak 1
rank #11,168 # top 50%
last wipe 5d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct22 Oct25 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 15:46 UTC5d ago 1 NaN running 1
1 Fri 9 Oct, 11:14 UTC18d ago 1 NaN 13.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.29.26.234:28015
region
–
max players
6
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 15:46 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average517/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average339/325
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average34/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average40/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average154/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average78/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does boymoy rank?

Rank #11,168 on seven-day player hours for boymoy, within the top 50% of all ranked servers.

How full does boymoy run?

Offline now for boymoy, with the last sample 5 days 16 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

Which Rust version is boymoy on?

Version Rust network protocol 2634 and build 167781 on Windows is reported by boymoy. The protocol has to match before you can join, and Steam does the updating.

How reliable is boymoy, and is it online now?

The latest sample has boymoy offline, with a last sighting 5 days 16 hours ago. Uptime of 2% across the last 7 full days: 3 hours of 168. Its earliest recorded date in Rust Data is 9 October 2026.

Which location does boymoy run from?

For boymoy, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 94.29.26.234:28015 is its address.

Map and rules

Which settings and rules does boymoy run?

You will not find a gather rate in the string boymoy. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has boymoy selected?

A procedural map runs on boymoy, generated by the game.

Wipe schedule

On what schedule does boymoy wipe?

A rhythm cannot be read from the wipes of boymoy on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 5 days 18 hours ago.

What is wipe day on boymoy like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold boymoy, and which filters?

On Rust Data, boymoy appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on boymoy?

The game's server browser reads these tags from boymoy: gmrust (Game mode): Survival play, standard Rust; mp6 (Max players): Slot count: 6; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to boymoy?

Enter client.connect 94.29.26.234:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp6
Max players Slot count: 6.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,666 players 11,683 servers online