Rust Data

rustdata.spaceservers94.50.124.35:28017.ipynb

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Offline 94.50.124.35:28015 checked 13d ago

Движуха

moddedcarbon

Connect

srv = rust.server("94.50.124.35:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak –
rank #15,249 # top 70%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct15 Oct18 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 09:09 UTC23d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.50.124.35:28015
region
–
max players
150
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 10:11 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average185/225
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average114/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average9/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average18/1000

Quick answers

From the figures on this page.

Population data

What position does Движуха take in the server rankings?

Rank #15,249 on seven-day player hours for Движуха, within the top 70% of all ranked servers.

How many players does Движуха hold at once?

Offline now for Движуха, with the last sample 13 days 17 hours ago.

Server facts

What Rust version does Движуха run?

Version Rust network protocol 2634 and build 166652 on Linux is reported by Движуха. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Движуха, and is it online now?

Offline now for Движуха, last seen 13 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 5 October 2026.

In which location is Движуха hosted?

No region tag is published by Движуха, though its name points to Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 94.50.124.35:28015.

Rules, settings, map

What rules and settings are recorded for Движуха?

The name Движуха carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

What is the map on Движуха?

Движуха runs a procedural map, which the game generates.

Wipe schedule

When does Движуха wipe, and on what schedule?

Too few wipes are on record for Движуха to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 22 days 23 hours ago.

On Движуха, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.

Tags, lists

Which lists on Rust Data hold Движуха, and which filters?

The Rust Data lists that Движуха fits are: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Движуха?

The game's server browser reads these tags from Движуха: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Движуха?

Enter client.connect 94.50.124.35:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp150
Max players The server lists 150 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build The server runs build 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,666 players 11,683 servers online