Offline 94.68.87.26:28015 checked 15d ago
Private Screenshot Server
Connect
srv = rust.server("94.68.87.26:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 94.68.87.26:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 20:18 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 330/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 220/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 37/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 55/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 78/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Private Screenshot Server rank?
Over the last seven days Private Screenshot Server sits at #13,253 on player hours, in the top 61% of ranked servers.
How many players does Private Screenshot Server hold at once?
Offline now for Private Screenshot Server, with the last sample 15 days 16 hours ago.
Server data
What Rust version does Private Screenshot Server run?
Version Rust network protocol 2634 and build 166652 on Windows is reported by Private Screenshot Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Private Screenshot Server, and is it online now?
The latest sample has Private Screenshot Server offline, with a last sighting 15 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 5 October 2026.
Which location does Private Screenshot Server run from?
There is no region published for Private Screenshot Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 94.68.87.26:28015 is its address.
Rules, settings, map
Which rules apply on Private Screenshot Server, and what settings?
The name Private Screenshot Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Private Screenshot Server selected?
Private Screenshot Server runs a procedural map, which the game generates.
Wipe data
When does Private Screenshot Server wipe, and on what schedule?
Too few wipes are on record for Private Screenshot Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 days 2 hours ago.
Tags, lists
Which Rust Data filters and lists contain Private Screenshot Server?
These Rust Data lists include Private Screenshot Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Private Screenshot Server hold?
These tags are published by Private Screenshot Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Private Screenshot Server?
The manual route: launch Rust, F1, then client.connect 94.68.87.26:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.