Rust Data

rustdata.spaceservers94.70.25.207:28017.ipynb

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Offline 94.70.25.207:28015 checked 9d ago

Local Rust Dev Server

Connect

srv = rust.server("94.70.25.207:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #14,617 # top 66%
last wipe 9d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 18:42 UTC9d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.70.25.207:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 18:42 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average445/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average275/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average81/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average99/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Local Rust Dev Server rank?

Over the last seven days Local Rust Dev Server sits at #14,617 on player hours, in the top 66% of ranked servers.

How many players does Local Rust Dev Server hold at once?

The current row shows Local Rust Dev Server offline; the last response was 9 days 3 hours ago.

Server data

Which Rust version is Local Rust Dev Server on?

Rust network protocol 2634 and build 167781 on Linux is what Local Rust Dev Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Local Rust Dev Server, and is it online now?

Local Rust Dev Server is offline at this refresh; the last response came 9 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 19 October 2026.

Where does Local Rust Dev Server sit?

For Local Rust Dev Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 94.70.25.207:28015 is its address.

Settings and map

Which settings and rules does Local Rust Dev Server run?

The name Local Rust Dev Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.

Which map has Local Rust Dev Server selected?

Local Rust Dev Server runs a procedural map, which the game generates.

Wipe schedule

When does Local Rust Dev Server wipe, and how often?

The record for Local Rust Dev Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 9 days 3 hours ago.

What is wipe day on Local Rust Dev Server like?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.

Lists and tags

Which Rust Data filters and lists contain Local Rust Dev Server?

On Rust Data, Local Rust Dev Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Local Rust Dev Server hold?

These tags are published by Local Rust Dev Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Local Rust Dev Server?

In Rust, F1 opens the console: type client.connect 94.70.25.207:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players The server lists 5 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,343 players 11,769 servers online