Rust Data

rustdata.spaceservers94.75.151.121:28016.ipynb

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Offline 94.75.151.121:28015 checked 25d ago

nameserver

Connect

srv = rust.server("94.75.151.121:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #14,354 # top 63%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.75.151.121:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 06:56 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average282/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average306/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average27/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average45/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average146/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does nameserver rank?

Player hours over seven days put nameserver at #14,354, in the top 63% of the ranked set.

How full does nameserver run?

The current row shows nameserver offline; the last response was 25 days 22 hours ago.

Server data

What Rust version does nameserver run?

The build is Rust network protocol 2634 and build 166652 on Windows, run by nameserver. Steam updates your game for you, but the protocol must match to join.

How reliable is nameserver, and is it online now?

Offline now for nameserver, last seen 25 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 3 October 2026.

Which location does nameserver run from?

No region is published by nameserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 94.75.151.121:28015.

Settings and map

What rules and settings are recorded for nameserver?

You will not find a gather rate in the string nameserver. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has nameserver selected?

The game generates its map: procedural, on nameserver.

Wipes and dates

When does nameserver wipe, and how often?

A rhythm cannot be read from the wipes of nameserver on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 2 hours ago.

Tags, lists

Which lists on Rust Data hold nameserver, and which filters?

These Rust Data lists include nameserver: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver hold?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join nameserver?

The manual route: launch Rust, F1, then client.connect 94.75.151.121:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players The server lists 15 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,302 players 11,676 servers online