Rust Data

rustdata.spaceservers94.77.6.121:28017.ipynb

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Offline 94.77.6.121:28015 checked 37d ago

ServerName

Connect

srv = rust.server("94.77.6.121:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,526 # no region published
last wipe 43d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
94.77.6.121:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
14 Sep 2026, 04:19 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average551/625
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average33/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average57/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average289/325
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average112/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average120/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does ServerName rank?

Rank #15,526 on seven-day player hours for ServerName, within the top – of all ranked servers.

How many players does ServerName hold at once?

Offline now for ServerName, with the last sample 37 days 11 hours ago.

Server facts

What Rust version does ServerName run?

The build is Rust network protocol 2633 and build 164530 on Windows, run by ServerName. Steam updates your game for you, but the protocol must match to join.

How reliable is ServerName, and is it online now?

The latest sample has ServerName offline, with a last sighting 37 days 11 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 20 September 2026.

In which location is ServerName hosted?

For ServerName, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 94.77.6.121:28015 is its address.

Map and rules

Which rules apply on ServerName, and what settings?

No gather rate appears in the name: ServerName. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.

Which map has ServerName selected?

The game generates its map: procedural, on ServerName.

Wipes and dates

When does ServerName wipe, and how often?

Too few wipes are on record for ServerName to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 43 days 18 hours ago.

Lists and tags

Which lists on Rust Data hold ServerName, and which filters?

These Rust Data lists include ServerName: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on ServerName hold?

Read by the game's server browser, the tags ServerName publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into ServerName?

In Rust, F1 opens the console: type client.connect 94.77.6.121:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players The server lists 5 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164530
Build The server runs build 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,128 players 11,755 servers online