Rust Data

rustdata.spaceservers95.105.74.240:28016.ipynb

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Offline 95.105.74.240:28015 checked 1d ago

My Server Name

Connect

srv = rust.server("95.105.74.240:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 1 # peak 1
rank #8,768 # top 39%
last wipe 1d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 18:58 UTC1d ago NaN NaN running 1
1 Sun 25 Oct, 08:43 UTC3d ago 1 NaN 1.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.105.74.240:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 18:58 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average530/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average358/400
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average36/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average44/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average152/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average79/100

Quick answers

From the figures on this page.

Player counts

How does My Server Name compare in the rankings?

Rank #8,768 on seven-day player hours for My Server Name, within the top 39% of all ranked servers.

How full does My Server Name run?

The current row shows My Server Name offline; the last response was 38 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 19:00 UTC, mean 1 players.

Server data

What Rust version does My Server Name run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by My Server Name. Steam updates your game for you, but the protocol must match to join.

Is My Server Name up, and what does its uptime show?

The latest sample has My Server Name offline, with a last sighting 38 hours ago. 6 of 72 hours up over the last 3 full days, or 8%. Its earliest recorded date in Rust Data is 24 October 2026.

Where does My Server Name sit?

There is no region published for My Server Name. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.105.74.240:28015 is its address.

Settings and map

What rules and settings are recorded for My Server Name?

The name My Server Name carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has My Server Name loaded?

My Server Name runs a procedural map, which the game generates.

Wipe schedule

When does My Server Name wipe, and how often?

Too few wipes are on record for My Server Name to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 39 hours ago.

On My Server Name, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain My Server Name?

On Rust Data, My Server Name appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on My Server Name hold?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into My Server Name?

In Rust, F1 opens the console: type client.connect 95.105.74.240:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players The server lists 500 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,436 players 11,682 servers online