Rust Data

rustdata.spaceservers95.107.39.56:28016.ipynb

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Offline 95.107.39.56:28015 checked 14d ago

nameserver

Connect

srv = rust.server("95.107.39.56:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/150 # 1% full
7-day average 0 # peak –
rank #12,919 # top 60%
last wipe 15d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.107.39.56:28015
region
–
max players
150
group limit
8, the default
wipe schedule
–
last wipe
14 Oct 2026, 16:45 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average346/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average445/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average980/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average53/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average991/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average45/250

Quick answers

From the figures on this page.

Population data

What position does nameserver take in the server rankings?

Player hours over seven days put nameserver at #12,919, in the top 60% of the ranked set.

How full does nameserver run?

Offline now for nameserver, with the last sample 14 days 22 hours ago.

Server facts

What Rust version does nameserver run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by nameserver. Steam updates your game for you, but the protocol must match to join.

How reliable is nameserver, and is it up?

The latest sample has nameserver offline, with a last sighting 14 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 14 October 2026.

Which location does nameserver run from?

For nameserver, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.107.39.56:28015.

Settings and map

Which settings and rules does nameserver run?

The name nameserver carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has nameserver selected?

The game generates its map: procedural, on nameserver.

Wipe schedule

On what schedule does nameserver wipe?

Too few wipes are on record for nameserver to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 15 days 1 hours ago.

Tags, lists

Which lists on Rust Data hold nameserver, and which filters?

These Rust Data lists include nameserver: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver hold?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to nameserver?

In Rust, F1 opens the console: type client.connect 95.107.39.56:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players 150 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,404 players 11,908 servers online