Rust Data

rustdata.spaceservers95.111.233.95:25567.ipynb

Run all rust-data · live

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Online 95.111.233.95:25566 checked 7m ago

A Rust Server

Connect

srv = rust.server("95.111.233.95:25567")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,399 # top 69%
last wipe 6d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0510152010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1
Map of A Rust Server
map
Procedural Map
size
3000
seed
1
Open on RustMaps

Server

srv.info()
address
95.111.233.95:25566
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 22:02 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average500/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average328/325
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average34/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average36/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average165/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average74/100

Quick answers

From the figures on this page.

Population data

What position does A Rust Server take in the server rankings?

Player hours over seven days put A Rust Server at #15,399, in the top 69% of the ranked set.

What population does A Rust Server carry?

A Rust Server reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.

About the server

How well does A Rust Server perform?

The 48-hour average is 6 server fps, with a low of 1. Entity numbers reached 47,667, and that includes buildings, deployables and the rest. The memory field tops out at 2,545 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does A Rust Server run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by A Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is A Rust Server, and is it online now?

Online is the state at the latest refresh for A Rust Server. A restart about 6 days 10 hours ago is what its reported uptime implies. 144 of 144 hours up over the last 6 full days, or 100%. The first row Rust Data holds for it is dated 21 October 2026.

Where does A Rust Server sit?

There is no region published for A Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 95.111.233.95:25566 is its address.

Map and rules

Which rules apply on A Rust Server, and what settings?

The name A Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on A Rust Server?

The game generates the map on A Rust Server: procedural, size 3,000, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does A Rust Server wipe, and how often?

The record for A Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 6 days 11 hours ago.

Tags and filters

Which Rust Data filters and lists contain A Rust Server?

These Rust Data lists include A Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on A Rust Server?

These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join A Rust Server?

Enter client.connect 95.111.233.95:25566 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players The server lists 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,186 players 11,674 servers online