Rust Data

rustdata.spaceservers95.139.86.147:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 95.139.86.147:28015 checked 7d ago

nameserver

Connect

srv = rust.server("95.139.86.147:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,323 # top 69%
last wipe 7d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.139.86.147:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 19:15 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average484/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average299/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average83/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average107/200

Quick answers

From the figures on this page.

Population

How does nameserver compare in the rankings?

Player hours over seven days put nameserver at #15,323, in the top 69% of the ranked set.

What population does nameserver carry?

The current row shows nameserver offline; the last response was 7 days 1 hours ago. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on nameserver?

Rust network protocol 2634 and build 167781 on Windows is what nameserver runs. The protocol has to match before you can join, and Steam does the updating.

Is nameserver up, and what does its uptime show?

The latest sample has nameserver offline, with a last sighting 7 days 1 hours ago. Uptime of 0% across the last 6 full days: 0 hours of 144. The first row Rust Data holds for it is dated 21 October 2026.

Where does nameserver sit?

No region is published by nameserver. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.139.86.147:28015 is its address.

Map and rules

What rules and settings are recorded for nameserver?

You will not find a gather rate in the string nameserver. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Which map has nameserver loaded?

The game generates its map: procedural, on nameserver.

Wipe data

When does nameserver wipe, and how often?

Too few wipes are on record for nameserver to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 7 days 2 hours ago.

Tags and filters

Which lists on Rust Data hold nameserver, and which filters?

On Rust Data, nameserver appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on nameserver hold?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): 15 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join nameserver?

In Rust, F1 opens the console: type client.connect 95.139.86.147:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players 15 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,598 players 11,790 servers online