Rust Data

rustdata.spaceservers95.143.190.23:35005.ipynb

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Online 95.143.190.23:35003 checked 12m ago

PVE-LiveRust (test)

biweekly wipes moddedoxidepve

Connect

srv = rust.server("95.143.190.23:35005")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 3
rank #5,099 # top 23%
last wipe 9h ago # biweekly schedule
next wipe 7d 16h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.511.5203:0012:0020:0005:0013:0000:00Wiped Wed 28 Oct, 17:02 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
05010015020003:0012:0020:0005:0013:0000:00Wiped Wed 28 Oct, 17:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. # The force wipe · high confidence

usual gap9.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 5.5

Coming wipes

inatkind
07d 16hThu 5 Nov, 19:00 UTCFW force wipe
113d 14hWed 11 Nov, 17:02 UTCwipe
227d 14hWed 25 Nov, 17:02 UTCwipe
335d 16hThu 3 Dec, 19:00 UTCFW force wipe
441d 14hWed 9 Dec, 17:02 UTCwipe

The first 48 hours of its last wipes

Mon 19 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 17:02 UTC9h ago NaN NaN running 1
1 Mon 19 Oct, 15:29 UTC9d ago 5 halved by day 3 9.1 days 1
2 Sat 3 Oct, 12:11 UTC25d ago 2 halved by day 8 16.1 days 0
3 Fri 2 Oct, 15:16 UTC26d ago 2 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 457348898
Map of PVE-LiveRust (test)
map
Procedural Map
size
3500
seed
457348898
Open on RustMaps

Server

srv.info()
address
95.143.190.23:35003
region
–
max players
100
group limit
30 max
wipe schedule
biweekly
last wipe
28 Oct 2026, 17:02 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
LiveRUST (Х3-Х5) Это новый взгляд на выживание! Крафт привилегий и много другого. Bradley на всех РТ (Easy, Medium, hard, Expert) Уникальная игровая RPG система. Большое количество игровых мобов. Автоматические ивенты с ценным лутом. Не теряется рюкзак после смерти. Особый крафт привилегий. Мгновенный крафт, нет отката на спальниках, Большое количество событий и ивентов.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 249 on average308/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 240 on average112/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average181/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average32/200
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average9/100
5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 49 on average54/250

Quick answers

From the figures on this page.

Player counts

What position does PVE-LiveRust (test) take in the server rankings?

Rank #5,099 on seven-day player hours for PVE-LiveRust (test), within the top 23% of all ranked servers.

What population does PVE-LiveRust (test) carry?

PVE-LiveRust (test) reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 3. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 2 players.

Server data

What does performance look like on PVE-LiveRust (test)?

The 48-hour average is 155 server fps, with a low of 117. The entity count peaked at 74,872, covering buildings, deployables and the rest of the world. Memory peaked at 2,648 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does PVE-LiveRust (test) run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by PVE-LiveRust (test). Joining needs the same protocol on your game; Steam handles the update.

How reliable is PVE-LiveRust (test), and is it up?

The current sample puts PVE-LiveRust (test) online. Count back 7 hours from its reported uptime to get the last restart. 166 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does PVE-LiveRust (test) sit?

No region is published by PVE-LiveRust (test). Rust Data does not look up where the machine stands; it shows where a server says it is. 95.143.190.23:35003 is its address.

Settings and map

Which rules apply on PVE-LiveRust (test), and what settings?

You will not find a gather rate in the string PVE-LiveRust (test). 30 players is the maximum per group. Game mode pve, with this note: no combat between players. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has PVE-LiveRust (test) selected?

The game generates the map on PVE-LiveRust (test): procedural, size 3,500, seed 457348898. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does PVE-LiveRust (test) wipe, and how often?

The tag sets the prediction: PVE-LiveRust (test) has too few wipes on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 9 hours ago. Its tags carry a wipe schedule of every two weeks.

What is wipe day on PVE-LiveRust (test) like?

The average peak over recent wipes is 3 players. 26 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 5.5.

Tags, lists

Which lists on Rust Data hold PVE-LiveRust (test), and which filters?

These Rust Data lists include PVE-LiveRust (test): Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Which meanings do the tags on PVE-LiveRust (test) hold?

Read by the game's server browser, the tags PVE-LiveRust (test) publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts30 (Group limit): Team size tops out at 30; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to PVE-LiveRust (test)?

The manual route: launch Rust, F1, then client.connect 95.143.190.23:35003. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts30
Group limit Team size tops out at 30.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,680 players 11,699 servers online