Offline 95.156.194.2:10500 checked 7d ago
Rust Arch
Connect
srv = rust.server("95.156.194.2:10501")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:12 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 6738
- map
- Procedural Map
- size
- 3500
- seed
- 6738
Server
srv.info()- address
- 95.156.194.2:10500
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:12 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 164/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 148/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 15/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 20/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 16/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 64/200 |
Quick answers
From the figures on this page.
Population data
What position does Rust Arch take in the server rankings?
Player hours over seven days put Rust Arch at #15,396, in the top 69% of the ranked set.
What population does Rust Arch carry?
Rust Arch returns no live count at this refresh, having last been seen 7 days 20 hours ago.
Server facts
What Rust version does Rust Arch run?
Rust network protocol 2634 and build 167781 on Windows is what Rust Arch runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Arch, and is it up?
Rust Arch is offline at this refresh; the last response came 7 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Rust Arch run from?
No region is published by Rust Arch. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.156.194.2:10500.
Settings and map
Which settings and rules does Rust Arch run?
The name Rust Arch carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Which map has Rust Arch loaded?
The game generates the map on Rust Arch: procedural, size 3,500, seed 6738. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Rust Arch wipe, and how often?
The only wipe Rust Arch takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 27 days 11 hours ago.
On Rust Arch, what happens on wipe day?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold Rust Arch, and which filters?
The Rust Data lists that Rust Arch fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Arch?
These tags are published by Rust Arch and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Rust Arch?
Enter client.connect 95.156.194.2:10500 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
