Rust Data

rustdata.spaceservers95.156.198.244:11101.ipynb

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Online 95.156.198.244:11100 checked 11m ago

Rust Server by nitrado.net

Connect

srv = rust.server("95.156.198.244:11101")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 2h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 2hThu 5 Nov, 19:00 UTCFW force wipe
135d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:28 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 6738
Map of Rust Server by nitrado.net
map
Procedural Map
size
3500
seed
6738
Open on RustMaps

Server

srv.info()
address
95.156.198.244:11100
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:28 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average440/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average447/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average976/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average63/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average992/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Quick answers

From the figures on this page.

Population data

How does Rust Server by nitrado.net compare in the rankings?

Over the last seven days Rust Server by nitrado.net sits at #15,341 on player hours, in the top 69% of ranked servers.

What population does Rust Server by nitrado.net carry?

Current row: 0 players on Rust Server by nitrado.net, against 50 slots. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on Rust Server by nitrado.net?

Averaged over 48 hours: 12 server fps, never under 6. Entity numbers reached 66,528, and that includes buildings, deployables and the rest. Memory peaked at 2,046 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Rust Server by nitrado.net on?

Rust network protocol 2635 and build 168909 on Windows is what Rust Server by nitrado.net runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust Server by nitrado.net, and is it online now?

Online is the state at the latest refresh for Rust Server by nitrado.net. A restart about 7 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 14 September 2026.

In which location is Rust Server by nitrado.net hosted?

No region is published by Rust Server by nitrado.net. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.156.198.244:11100.

Map and rules

Which rules apply on Rust Server by nitrado.net, and what settings?

You will not find a gather rate in the string Rust Server by nitrado.net. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on Rust Server by nitrado.net?

Rust Server by nitrado.net runs a procedural map of size 3,500 with seed 6738, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Rust Server by nitrado.net wipe, and on what schedule?

Once a month Rust Server by nitrado.net wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 21 hours ago, and that is the one in play.

What is wipe day on Rust Server by nitrado.net like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain Rust Server by nitrado.net?

On Rust Data, Rust Server by nitrado.net appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust Server by nitrado.net?

The game's server browser reads these tags from Rust Server by nitrado.net: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Rust Server by nitrado.net?

In Rust, F1 opens the console: type client.connect 95.156.198.244:11100. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,005 players 11,867 servers online