Online 95.156.198.64:20000 checked 5m ago
Rust U
Connect
srv = rust.server("95.156.198.64:20001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:44 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4096 · seed 1512026071
- map
- Procedural Map
- size
- 4096
- seed
- 1512026071
Server
srv.info()- address
- 95.156.198.64:20000
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:44 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 393/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 339/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 38/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 34/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 47/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 157/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust U rank?
Player hours over seven days put Rust U at #15,338, in the top 69% of the ranked set.
How full does Rust U run?
Current row: 0 players on Rust U, against 50 slots. Over the last seven days it averaged 0 players.
Server facts
How well does Rust U perform?
The 48-hour average is 10 server fps, with a low of 10. Buildings, deployables and all else in the world took the count as high as 96,824 entities. A high of 2,358 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Rust U?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Rust U. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust U, and is it online now?
The current sample puts Rust U online. A restart about 23 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 1 October 2026.
Which location does Rust U run from?
No region is published by Rust U. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.156.198.64:20000.
Rules, settings, map
Which rules apply on Rust U, and what settings?
You will not find a gather rate in the string Rust U. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has Rust U loaded?
The game generates the map on Rust U: procedural, size 4,096, seed 1512026071. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does Rust U wipe?
A single wipe each month, the force wipe, is all Rust U does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 15 hours ago.
On Rust U, what happens on wipe day?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Where does Rust U appear among Rust Data lists and filters?
The Rust Data lists that Rust U fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust U?
These tags are published by Rust U and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Rust U?
In Rust, F1 opens the console: type client.connect 95.156.198.64:20000. Launch Rust on this page does the same by opening the game through Steam and connecting.