Online 95.156.213.212:10500 checked 8m ago
KKinRust
Connect
srv = rust.server("95.156.213.212:10501")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 9h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:24 UTC FW28d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 6738
- map
- Procedural Map
- size
- 4000
- seed
- 6738
Server
srv.info()- address
- 95.156.213.212:10500
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:24 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 455 on average | 141/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 242/225 |
| 2 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 29/100 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 277 on average | 356/450 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 264 on average | 587/600 |
| 5 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 260 on average | 438/425 |
Quick answers
From the figures on this page.
Player counts
How does KKinRust compare in the rankings?
Rank #15,257 on seven-day player hours for KKinRust, within the top 69% of all ranked servers.
How full does KKinRust run?
Current row: 0 players on KKinRust, against 50 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does KKinRust run?
Server fps over the last 48 hours averages 10; the floor is 10. Buildings, deployables and all else in the world took the count as high as 92,739 entities. The memory field tops out at 2,229 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does KKinRust run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by KKinRust. The protocol has to match before you can join, and Steam does the updating.
Is KKinRust up, and what does its uptime show?
Online is the state at the latest refresh for KKinRust. The uptime it reports puts the last restart about 20 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 1 October 2026.
In which location is KKinRust hosted?
For KKinRust, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.156.213.212:10500.
Rules, settings, map
Which rules apply on KKinRust, and what settings?
No gather rate appears in the name: KKinRust. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
What is the map on KKinRust?
Size 4,000, seed 6738: the procedural map on KKinRust, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does KKinRust wipe, and how often?
The only wipe KKinRust takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 28 days 15 hours ago.
What is wipe day on KKinRust like?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which Rust Data filters and lists contain KKinRust?
On Rust Data, KKinRust appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on KKinRust?
Read by the game's server browser, the tags KKinRust publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into KKinRust?
The manual route: launch Rust, F1, then client.connect 95.156.213.212:10500. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
