Rust Data

rustdata.spaceservers95.158.48.129:28016.ipynb

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Offline 95.158.48.129:28015 checked 6d ago

My Server Name

Connect

srv = rust.server("95.158.48.129:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap31.2 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 13:03 UTC6d ago 0 NaN running 0
1 Mon 21 Sep, 07:49 UTC37d ago 0 NaN 31.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.158.48.129:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 13:03 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average237/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average146/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average32/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average42/200

Quick answers

From the figures on this page.

Population data

What position does My Server Name take in the server rankings?

Rank #15,349 on seven-day player hours for My Server Name, within the top 69% of all ranked servers.

What population does My Server Name carry?

The current row shows My Server Name offline; the last response was 6 days 7 hours ago. Over the last seven days it averaged 0 players.

Server facts

What is the Rust version on My Server Name?

The build is Rust network protocol 2634 and build 167781 on Windows, run by My Server Name. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Server Name, and is it up?

My Server Name is offline at this refresh; the last response came 6 days 7 hours ago. Over the last 7 full days the hours up number 5 of 168, 3%. Rust Data logged it first on 21 September 2026.

Where does My Server Name sit?

There is no region published for My Server Name. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.158.48.129:28015 is its address.

Rules, settings, map

What rules and settings are recorded for My Server Name?

You will not find a gather rate in the string My Server Name. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Server Name loaded?

The game generates its map: procedural, on My Server Name.

Wipes and dates

When does My Server Name wipe, and how often?

A rhythm cannot be read from the wipes of My Server Name on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 11 hours ago.

What is wipe day on My Server Name like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which lists on Rust Data hold My Server Name, and which filters?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to My Server Name?

The manual route: launch Rust, F1, then client.connect 95.158.48.129:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,091 players 11,692 servers online