Rust Data

rustdata.spaceservers95.160.182.126:28016.ipynb

Run all rust-data · live

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Offline 95.160.182.126:28015 checked 42d ago

test

Connect

srv = rust.server("95.160.182.126:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #14,437 # no region published
last wipe 55d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.160.182.126:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
3 Sep 2026, 18:04 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average510/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average340/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average39/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average109/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average125/200

Quick answers

From the figures on this page.

Player counts

What position does test take in the server rankings?

Over the last seven days test sits at #14,437 on player hours, in the top – of ranked servers.

What population does test carry?

test returns no live count at this refresh, having last been seen 42 days 9 hours ago.

About the server

What is the Rust version on test?

Rust network protocol 2633 and build 163794 on Windows is what test runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is test, and is it up?

test is offline at this refresh; the last response came 42 days 9 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 15 September 2026.

In which location is test hosted?

No region is published by test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.160.182.126:28015.

Rules, settings, map

Which rules apply on test, and what settings?

The name test carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.

What is the map on test?

test runs a procedural map, which the game generates.

Wipe schedule

When does test wipe, and how often?

The record for test holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 55 days 3 hours ago, and that is the one in play.

Tags, lists

Where does test appear among Rust Data lists and filters?

The Rust Data lists that test fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on test?

These tags are published by test and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Build number: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to test?

In Rust, F1 opens the console: type client.connect 95.160.182.126:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players 500 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build Build number: 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,703 players 11,802 servers online