Rust Data

rustdata.spaceservers95.164.91.98:28016.ipynb

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Offline 95.164.91.98:28015 checked 12d ago

My Server Name

Connect

srv = rust.server("95.164.91.98:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #12,916 # top 60%
last wipe 20d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep17 Oct20 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.6 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 08:18 UTC20d ago NaN NaN running 1
1 Wed 23 Sep, 17:20 UTC35d ago 1 NaN 14.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.164.91.98:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 08:18 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average504/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average324/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average40/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average33/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average99/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average120/200

Quick answers

From the figures on this page.

Population data

How does My Server Name compare in the rankings?

Player hours over seven days put My Server Name at #12,916, in the top 60% of the ranked set.

What population does My Server Name carry?

The current row shows My Server Name offline; the last response was 12 days 4 hours ago.

About the server

What Rust version does My Server Name run?

The build is Rust network protocol 2634 and build 167058 on Windows, run by My Server Name. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Server Name, and is it online now?

The latest sample has My Server Name offline, with a last sighting 12 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

In which location is My Server Name hosted?

No region is published by My Server Name. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.164.91.98:28015 is its address.

Rules, settings, map

Which rules apply on My Server Name, and what settings?

The name My Server Name carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Server Name loaded?

My Server Name runs a procedural map, which the game generates.

Wipes and dates

When does My Server Name wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Server Name on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 20 days 13 hours ago.

What is wipe day on My Server Name like?

The average peak over recent wipes is 1 players.

Tags and filters

Which Rust Data filters and lists contain My Server Name?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Server Name hold?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to My Server Name?

The manual route: launch Rust, F1, then client.connect 95.164.91.98:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players The server lists 500 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167058
Build Recorded game build: 167058.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,058 players 11,802 servers online