Rust Data

rustdata.spaceservers95.167.182.184:28016.ipynb

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Offline 95.167.182.184:28015 checked 13d ago

Ivol server

Connect

srv = rust.server("95.167.182.184:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #14,553 # top 67%
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct21 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.167.182.184:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 10:50 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average317/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average20/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average38/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average141/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average53/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average47/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Ivol server rank?

Player hours over seven days put Ivol server at #14,553, in the top 67% of the ranked set.

What population does Ivol server carry?

Offline now for Ivol server, with the last sample 13 days 14 hours ago.

Server data

Which Rust version is Ivol server on?

Rust network protocol 2634 and build 167781 on Windows is what Ivol server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Ivol server, and is it online now?

Offline now for Ivol server, last seen 13 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 October 2026.

Which location does Ivol server run from?

For Ivol server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.167.182.184:28015.

Map and rules

What rules and settings are recorded for Ivol server?

You will not find a gather rate in the string Ivol server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has Ivol server selected?

Ivol server runs a procedural map, which the game generates.

Wipe schedule

When does Ivol server wipe, and on what schedule?

A rhythm cannot be read from the wipes of Ivol server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 16 days 14 hours ago.

Lists and tags

Which lists on Rust Data hold Ivol server, and which filters?

On Rust Data, Ivol server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Ivol server?

Read by the game's server browser, the tags Ivol server publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Ivol server?

In Rust, F1 opens the console: type client.connect 95.167.182.184:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players The server lists 500 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,182 players 11,656 servers online