Offline 95.167.183.231:28015 checked 30d ago
TEST
Connect
srv = rust.server("95.167.183.231:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.167.183.231:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Sep 2026, 11:07 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 212/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 19/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 114/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 42/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 40/100 |
Quick answers
From the figures on this page.
Population data
How does TEST compare in the rankings?
Player hours over seven days put TEST at #14,550, in the top 61% of the ranked set.
How full does TEST run?
Offline now for TEST, with the last sample 30 days 14 hours ago.
Server facts
What Rust version does TEST run?
Version Rust network protocol 2633 and build 164530 on Windows is reported by TEST. The protocol has to match before you can join, and Steam does the updating.
How reliable is TEST, and is it up?
TEST is offline at this refresh; the last response came 30 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 24 September 2026.
Where does TEST sit?
For TEST, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.167.183.231:28015.
Map and rules
Which settings and rules does TEST run?
You will not find a gather rate in the string TEST. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on TEST?
A procedural map runs on TEST, generated by the game.
Wipe data
When does TEST wipe, and how often?
The record for TEST holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 37 days 16 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain TEST?
On Rust Data, TEST appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on TEST?
These tags are published by TEST and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join TEST?
The manual route: launch Rust, F1, then client.connect 95.167.183.231:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.