Rust Data

rustdata.spaceservers95.167.183.37:28017.ipynb

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Offline 95.167.183.37:28015 checked 7d ago

ServerName

Connect

srv = rust.server("95.167.183.37:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #13,064 # top 59%
last wipe 9d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.167.183.37:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 07:59 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average616/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average41/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average76/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average316/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average140/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average138/225

Quick answers

From the figures on this page.

Player counts

What position does ServerName take in the server rankings?

Rank #13,064 on seven-day player hours for ServerName, within the top 59% of all ranked servers.

How many players does ServerName hold at once?

Offline now for ServerName, with the last sample 7 days 4 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What is the Rust version on ServerName?

The build is Rust network protocol 2634 and build 167781 on Windows, run by ServerName. The protocol has to match before you can join, and Steam does the updating.

How reliable is ServerName, and is it up?

Offline now for ServerName, last seen 7 days 4 hours ago. 5 of 168 hours up over the last 7 full days, or 3%. Its earliest recorded date in Rust Data is 19 October 2026.

Where does ServerName sit?

No region is published by ServerName. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.167.183.37:28015.

Settings and map

What rules and settings are recorded for ServerName?

You will not find a gather rate in the string ServerName. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on ServerName?

A procedural map runs on ServerName, generated by the game.

Wipes and dates

When does ServerName wipe, and how often?

Too few wipes are on record for ServerName to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 9 days 14 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold ServerName, and which filters?

On Rust Data, ServerName appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on ServerName?

Read by the game's server browser, the tags ServerName publishes are: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into ServerName?

Enter client.connect 95.167.183.37:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,659 players 11,803 servers online