Offline 95.170.182.48:28015 checked 40d ago
TEST
Connect
srv = rust.server("95.170.182.48:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.170.182.48:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Sep 2026, 16:46 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 533 on average | 233/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 325 on average | 14/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 323 on average | 19/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 143/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 41/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 40/100 |
Quick answers
From the figures on this page.
Population data
How does TEST compare in the rankings?
Player hours over seven days put TEST at #13,285, in the top – of the ranked set.
How many players does TEST hold at once?
The current row shows TEST offline; the last response was 40 days 11 hours ago.
Server data
What Rust version does TEST run?
The build is Rust network protocol 2633 and build 164530 on Windows, run by TEST. Steam updates your game for you, but the protocol must match to join.
How reliable is TEST, and is it up?
TEST is offline at this refresh; the last response came 40 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 17 September 2026.
Which location does TEST run from?
No region is published by TEST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.170.182.48:28015 is its address.
Map and rules
Which settings and rules does TEST run?
No gather rate appears in the name: TEST. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has TEST selected?
TEST runs a procedural map, which the game generates.
Wipe data
On what schedule does TEST wipe?
The record for TEST holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 40 days 12 hours ago.
Tags and filters
Which lists on Rust Data hold TEST, and which filters?
On Rust Data, TEST appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on TEST?
The game's server browser reads these tags from TEST: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into TEST?
In Rust, F1 opens the console: type client.connect 95.170.182.48:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.