Rust Data

rustdata.spaceservers95.179.116.158:28016.ipynb

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Offline 95.179.116.158:28015 checked 37d ago

My Server

Connect

srv = rust.server("95.179.116.158:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 3/50 # 6% full
7-day average 0 # peak –
rank #10,195 # top 44%
last wipe 37d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 SepSun 20 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 22 Sep, 19:50 UTC37d ago 4 NaN running 0
1 Mon 21 Sep, 17:09 UTC38d ago 4 NaN 1.1 days 0
2 Sun 20 Sep, 17:12 UTC39d ago 7 NaN 1 days 2
3 Fri 18 Sep, 18:23 UTC41d ago 7 NaN 2 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.179.116.158:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
22 Sep 2026, 19:50 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average159/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average184/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average604/675
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average37/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average687/775
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average561/625

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does My Server rank?

Player hours over seven days put My Server at #10,195, in the top 44% of the ranked set.

What population does My Server carry?

My Server returns no live count at this refresh, having last been seen 37 days 1 hours ago.

About the server

What is the Rust version on My Server?

Version Rust network protocol 2633 and build 165217 on Windows is reported by My Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Server, and is it up?

My Server is offline at this refresh; the last response came 37 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.

Where does My Server sit?

There is no region published for My Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.179.116.158:28015.

Settings and map

What rules and settings are recorded for My Server?

No gather rate appears in the name: My Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has My Server selected?

A procedural map runs on My Server, generated by the game.

Wipe schedule

On what schedule does My Server wipe?

No next wipe can be predicted for My Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 37 days 2 hours ago.

On My Server, what happens on wipe day?

Recent wipes averaged 5 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does My Server appear among Rust Data lists and filters?

On Rust Data, My Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Server hold?

The game's server browser reads these tags from My Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to My Server?

Enter client.connect 95.179.116.158:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,264 players 11,770 servers online