Rust Data

rustdata.spaceservers95.179.39.212:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 95.179.39.212:28015 checked 40d ago

Test

Connect

srv = rust.server("95.179.39.212:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/2 # 50% full
7-day average 0 # peak –
rank #13,305 # no region published
last wipe 41d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.179.39.212:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
18 Sep 2026, 12:27 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average254/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average331/350
2eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average480/8
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average815/1000
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average46/100
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average892/950

Quick answers

From the figures on this page.

Player counts

How does Test compare in the rankings?

Rank #13,305 on seven-day player hours for Test, within the top – of all ranked servers.

What population does Test carry?

Test returns no live count at this refresh, having last been seen 40 days 22 hours ago.

Server data

Which Rust version is Test on?

Rust network protocol 2633 and build 164530 on Windows is what Test runs. Steam updates your game for you, but the protocol must match to join.

Is Test up, and what does its uptime show?

Test is offline at this refresh; the last response came 40 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 18 September 2026.

Which location does Test run from?

No region is published by Test. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.179.39.212:28015 is its address.

Settings and map

Which settings and rules does Test run?

No gather rate appears in the name: Test. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has Test loaded?

A procedural map runs on Test, generated by the game.

Wipes and dates

On what schedule does Test wipe?

Too few wipes are on record for Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 41 days 8 hours ago.

Lists and tags

Which lists on Rust Data hold Test, and which filters?

The Rust Data lists that Test fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Test?

Read by the game's server browser, the tags Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Test?

Enter client.connect 95.179.39.212:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players The server lists 2 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,516 players 11,835 servers online