Offline 95.190.81.7:28025 checked 32d ago
WindowsGSM - RUST
Connect
srv = rust.server("95.190.81.7:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.190.81.7:28025
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Sep 2026, 09:56 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 361/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 217/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 36/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 28/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 61/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 82/200 |
Quick answers
From the figures on this page.
Population
What position does WindowsGSM - RUST take in the server rankings?
Rank #14,211 on seven-day player hours for WindowsGSM - RUST, within the top 61% of all ranked servers.
What population does WindowsGSM - RUST carry?
The current row shows WindowsGSM - RUST offline; the last response was 32 days 13 hours ago.
Server data
Which Rust version is WindowsGSM - RUST on?
The build is Rust network protocol 2633 and build 165217 on Windows, run by WindowsGSM - RUST. Steam updates your game for you, but the protocol must match to join.
How reliable is WindowsGSM - RUST, and is it up?
Offline now for WindowsGSM - RUST, last seen 32 days 13 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 24 September 2026.
In which location is WindowsGSM - RUST hosted?
There is no region published for WindowsGSM - RUST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.190.81.7:28025.
Settings and map
Which rules apply on WindowsGSM - RUST, and what settings?
No gather rate appears in the name: WindowsGSM - RUST. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has WindowsGSM - RUST loaded?
A procedural map runs on WindowsGSM - RUST, generated by the game.
Wipe schedule
When does WindowsGSM - RUST wipe, and on what schedule?
The record for WindowsGSM - RUST holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 54 days 13 hours ago.
Lists and tags
Which lists on Rust Data hold WindowsGSM - RUST, and which filters?
The Rust Data lists that WindowsGSM - RUST fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on WindowsGSM - RUST hold?
The game's server browser reads these tags from WindowsGSM - RUST: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into WindowsGSM - RUST?
In Rust, F1 opens the console: type client.connect 95.190.81.7:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.