Rust Data

rustdata.spaceservers95.203.54.39:28017.ipynb

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Offline 95.203.54.39:28015 checked 44d ago

testserver2026

Connect

srv = rust.server("95.203.54.39:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,025 # no region published
last wipe 45d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.203.54.39:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
14 Sep 2026, 04:20 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average401/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average338/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average36/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average35/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average46/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average150/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does testserver2026 rank?

Rank #15,025 on seven-day player hours for testserver2026, within the top – of all ranked servers.

How full does testserver2026 run?

The current row shows testserver2026 offline; the last response was 44 days 17 hours ago.

About the server

What is the Rust version on testserver2026?

The build is Rust network protocol 2633 and build 163794 on Windows, run by testserver2026. The protocol has to match before you can join, and Steam does the updating.

Is testserver2026 up, and what does its uptime show?

The latest sample has testserver2026 offline, with a last sighting 44 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 14 September 2026.

Which location does testserver2026 run from?

There is no region published for testserver2026. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.203.54.39:28015 is its address.

Map and rules

Which settings and rules does testserver2026 run?

No gather rate appears in the name: testserver2026. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has testserver2026 selected?

A procedural map runs on testserver2026, generated by the game.

Wipe data

When does testserver2026 wipe, and how often?

The record for testserver2026 holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 45 days 6 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold testserver2026, and which filters?

The Rust Data lists that testserver2026 fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on testserver2026 hold?

The game's server browser reads these tags from testserver2026: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Build number: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into testserver2026?

The manual route: launch Rust, F1, then client.connect 95.203.54.39:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build Build number: 163794.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,754 players 11,716 servers online