Online 95.213.184.220:28115 checked 11m ago
OverRust Classic Solo Duo Trio Quad [Max 4]
Connect
srv = rust.server("95.213.184.220:28116")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · fixed weekdays
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 9h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 20d 3h | Thu 19 Nov, 13:10 UTC | wipe |
| 2 | 34d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 3 | 41d 3h | Thu 10 Dec, 13:10 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 13:10 UTC20h ago | NaN | NaN | running | 0 |
| 1 | Fri 16 Oct, 19:41 UTC13d ago | 5 | halved by day 2 | 12.7 days | 0 |
| 2 | Thu 1 Oct, 13:25 UTC28d ago | 2 | held half | 15.3 days | 0 |
| 3 | Thu 17 Sep, 13:20 UTC42d ago | 5 | halved by day 3 | 14 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 25326609
- map
- Procedural Map
- size
- 4250
- seed
- 25326609
Server
srv.info()- address
- 95.213.184.220:28115
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 29 Oct 2026, 13:10 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 264 on average | 591/600 |
| 1 | Rustafied.com - EU Medium - Large | EU · groups of 16+ · biweekly · 143 on average | 325/375 |
| 2 | Rustopia.gg - US Medium | NA · groups of 12+ · biweekly · 101 on average | 173/225 |
| 3 | Rusty Moose |US Biweekly| | NA · groups of 12+ · biweekly · 96 on average | 315/350 |
| 4 | Rustoria.co - SEA Medium | EA · groups of 16+ · biweekly · 80 on average | 223/225 |
| 5 | Rusty Moose |EU Biweekly| | EU · groups of 12+ · biweekly · 72 on average | 326/350 |
Quick answers
From the figures on this page.
Population
What position does OverRust Classic Solo Duo Trio Quad [Max 4] take in the server rankings?
Player hours over seven days put OverRust Classic Solo Duo Trio Quad [Max 4] at #5,026, in the top 23% of the ranked set.
How many players does OverRust Classic Solo Duo Trio Quad [Max 4] hold at once?
OverRust Classic Solo Duo Trio Quad [Max 4] reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 4. The 48-hour sample puts the busiest hour at 19:00 UTC, averaging 3 players.
Server facts
How well does OverRust Classic Solo Duo Trio Quad [Max 4] perform?
Averaged over 48 hours: 117 server fps, never under 95. Buildings, deployables and all else in the world took the count as high as 107,850 entities. A high of 3,246 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does OverRust Classic Solo Duo Trio Quad [Max 4] run?
Rust network protocol 2635 and build 168909 on Linux is what OverRust Classic Solo Duo Trio Quad [Max 4] runs. Steam updates your game for you, but the protocol must match to join.
How reliable is OverRust Classic Solo Duo Trio Quad [Max 4], and is it up?
The current sample puts OverRust Classic Solo Duo Trio Quad [Max 4] online. A restart about 7 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.
In which location is OverRust Classic Solo Duo Trio Quad [Max 4] hosted?
There is no region published for OverRust Classic Solo Duo Trio Quad [Max 4]. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.213.184.220:28115 is its address.
Settings and map
Which rules apply on OverRust Classic Solo Duo Trio Quad [Max 4], and what settings?
You will not find a gather rate in the string OverRust Classic Solo Duo Trio Quad [Max 4]. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
Which map has OverRust Classic Solo Duo Trio Quad [Max 4] loaded?
Size 4,250, seed 25326609: the procedural map on OverRust Classic Solo Duo Trio Quad [Max 4], generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does OverRust Classic Solo Duo Trio Quad [Max 4] wipe, and how often?
every 3 weeks on Thursday at 13:10 UTC is how OverRust Classic Solo Duo Trio Quad [Max 4] wipes. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 20 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.
On OverRust Classic Solo Duo Trio Quad [Max 4], what happens on wipe day?
Across recent wipes the busiest point averaged 4 players. Peak population on the latest wipe came 19 hours in. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. In the wipes where it did not hold, half was lost by day 2.5.
Lists and tags
Which Rust Data filters and lists contain OverRust Classic Solo Duo Trio Quad [Max 4]?
The Rust Data lists that OverRust Classic Solo Duo Trio Quad [Max 4] fits are: Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Which meanings do the tags on OverRust Classic Solo Duo Trio Quad [Max 4] hold?
The game's server browser reads these tags from OverRust Classic Solo Duo Trio Quad [Max 4]: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to OverRust Classic Solo Duo Trio Quad [Max 4]?
The manual route: launch Rust, F1, then client.connect 95.213.184.220:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://overhosting.ru.