Rust Data

rustdata.spaceservers95.216.242.40:28016.ipynb

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Offline 95.216.242.40:28015 checked 1d ago

My Rust server | Powered by AMP

Connect

srv = rust.server("95.216.242.40:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0005:0010:0014:0019:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020001:0005:0010:0014:0019:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 14:34 UTC16d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 6738
Map of My Rust server | Powered by AMP
map
Procedural Map
size
4500
seed
6738
Open on RustMaps

Server

srv.info()
address
95.216.242.40:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 14:34 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average250/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average183/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average35/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average45/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average53/200

Quick answers

From the figures on this page.

Population data

What position does My Rust server | Powered by AMP take in the server rankings?

Rank #15,349 on seven-day player hours for My Rust server | Powered by AMP, within the top 69% of all ranked servers.

How full does My Rust server | Powered by AMP run?

Offline now for My Rust server | Powered by AMP, with the last sample 24 hours ago. Over the last seven days it averaged 0 players.

Server data

What does performance look like on My Rust server | Powered by AMP?

Server fps over the last 48 hours averages 137; the floor is 112. The entity count peaked at 111,401, covering buildings, deployables and the rest of the world. A high of 3,193 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does My Rust server | Powered by AMP run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by My Rust server | Powered by AMP. Steam updates your game for you, but the protocol must match to join.

How reliable is My Rust server | Powered by AMP, and is it online now?

Offline now for My Rust server | Powered by AMP, last seen 24 hours ago. Count back 18 hours from its reported uptime to get the last restart. Uptime of 86% across the last 7 full days: 144 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does My Rust server | Powered by AMP run from?

No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.216.242.40:28015.

Map and rules

What rules and settings are recorded for My Rust server | Powered by AMP?

You will not find a gather rate in the string My Rust server | Powered by AMP. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has My Rust server | Powered by AMP loaded?

Size 4,500, seed 6738: the procedural map on My Rust server | Powered by AMP, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does My Rust server | Powered by AMP wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 16 days 9 hours ago.

What is wipe day on My Rust server | Powered by AMP like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Which Rust Data filters and lists contain My Rust server | Powered by AMP?

The Rust Data lists that My Rust server | Powered by AMP fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Rust server | Powered by AMP?

These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join My Rust server | Powered by AMP?

The manual route: launch Rust, F1, then client.connect 95.216.242.40:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,587 players 11,721 servers online