Offline 95.216.38.93:25565 checked 8d ago
Rust-devcustomer
Connect
srv = rust.server("95.216.38.93:25566")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 95.216.38.93:25565
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 02:03 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 486 on average | 52/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 95/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 274/300 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 12/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 355/375 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 276/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust-devcustomer rank?
Over the last seven days Rust-devcustomer sits at #15,432 on player hours, in the top 69% of ranked servers.
How many players does Rust-devcustomer hold at once?
The current row shows Rust-devcustomer offline; the last response was 8 days 13 hours ago.
Server data
Which Rust version is Rust-devcustomer on?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Rust-devcustomer. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust-devcustomer, and is it up?
Offline now for Rust-devcustomer, last seen 8 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 17 October 2026.
Where does Rust-devcustomer sit?
There is no region published for Rust-devcustomer. Rust Data does not look up where the machine stands; it shows where a server says it is. 95.216.38.93:25565 is its address.
Map and rules
What rules and settings are recorded for Rust-devcustomer?
No gather rate appears in the name: Rust-devcustomer. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Rust-devcustomer loaded?
The game generates the map on Rust-devcustomer: procedural, size 3,000, seed 1. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Rust-devcustomer wipe, and how often?
A rhythm cannot be read from the wipes of Rust-devcustomer on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 13 days ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain Rust-devcustomer?
On Rust Data, Rust-devcustomer appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on Rust-devcustomer?
Read by the game's server browser, the tags Rust-devcustomer publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Rust-devcustomer?
Enter client.connect 95.216.38.93:25565 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.