Rust Data

rustdata.spaceservers95.216.61.213:60420.ipynb

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Offline 95.216.61.213:60418 checked 9d ago

Funzone1

monthly wipes moddedoxide

Connect

srv = rust.server("95.216.61.213:60420")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,348 # top 70%
last wipe 18d ago # monthly schedule
next wipe 6d 17h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. # The force wipe · high confidence

usual gap1.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

inatkind
06d 17hThu 5 Nov, 19:00 UTCFW force wipe
134d 17hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 11 OctTue 15 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 16:34 UTC18d ago 0 NaN running 0
1 Tue 15 Sep, 18:05 UTC44d ago 1 halved by day 1 25.9 days 0
2 Mon 14 Sep, 13:25 UTC45d ago 1 NaN 1.2 days 0
3 Sun 13 Sep, 18:07 UTC46d ago 0 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 734127336
Map of Funzone1
map
Procedural Map
size
4500
seed
734127336
Open on RustMaps

Server

srv.info()
address
95.216.61.213:60418
region
–
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
11 Oct 2026, 16:34 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average9/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average40/700
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 79 on average27/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 76 on average45/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 73 on average88/1000

Quick answers

From the figures on this page.

Player counts

How does Funzone1 compare in the rankings?

Over the last seven days Funzone1 sits at #15,348 on player hours, in the top 70% of ranked servers.

How many players does Funzone1 hold at once?

The current row shows Funzone1 offline; the last response was 9 days 17 hours ago.

About the server

What Rust version does Funzone1 run?

Rust network protocol 2634 and build 167398 on Linux is what Funzone1 runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Funzone1, and is it up?

Funzone1 is offline at this refresh; the last response came 9 days 17 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Funzone1 run from?

No region is published by Funzone1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.216.61.213:60418.

Rules, settings, map

What rules and settings are recorded for Funzone1?

You will not find a gather rate in the string Funzone1. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Funzone1?

Size 4,500, seed 734127336: the procedural map on Funzone1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does Funzone1 wipe, and how often?

A single wipe each month, the force wipe, is all Funzone1 does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 18 days 8 hours ago. The tags list wipes as monthly.

What is wipe day on Funzone1 like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.

Lists and tags

Which lists on Rust Data hold Funzone1, and which filters?

On Rust Data, Funzone1 appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on Funzone1?

Read by the game's server browser, the tags Funzone1 publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Funzone1?

In Rust, F1 opens the console: type client.connect 95.216.61.213:60418. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players The server lists 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,760 players 11,745 servers online