Rust Data

rustdata.spaceservers95.217.119.58:28017.ipynb

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Online 95.217.119.58:28015 checked 11m ago

CronosMine Rust

Connect

srv = rust.server("95.217.119.58:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak –
rank #15,432 # top 69%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 03:52 UTC26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2800 · seed 123456
Map of CronosMine Rust
map
Procedural Map
size
2800
seed
123456
Open on RustMaps

Server

srv.info()
address
95.217.119.58:28015
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 03:52 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average653/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average448/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average37/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average49/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average214/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average135/175

Quick answers

From the figures on this page.

Player counts

What position does CronosMine Rust take in the server rankings?

Over the last seven days CronosMine Rust sits at #15,432 on player hours, in the top 69% of ranked servers.

How full does CronosMine Rust run?

CronosMine Rust reports 0 players at this refresh, with 30 slots configured. Over the last seven days it averaged 0 players.

Server facts

How well does CronosMine Rust perform?

The 48-hour average is 209 server fps, with a low of 98. Entity numbers reached 40,883, and that includes buildings, deployables and the rest. A high of 2,588 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does CronosMine Rust run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by CronosMine Rust. Joining needs the same protocol on your game; Steam handles the update.

How reliable is CronosMine Rust, and is it online now?

Online is the state at the latest refresh for CronosMine Rust. Count back 8 days 14 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is CronosMine Rust hosted?

For CronosMine Rust, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.217.119.58:28015 is its address.

Rules, settings, map

Which rules apply on CronosMine Rust, and what settings?

The name CronosMine Rust carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has CronosMine Rust loaded?

Size 2,800, seed 123456: the procedural map on CronosMine Rust, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does CronosMine Rust wipe, and on what schedule?

Too few wipes are on record for CronosMine Rust to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 26 days 9 hours ago, and that is the one in play.

What is wipe day on CronosMine Rust like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold CronosMine Rust, and which filters?

These Rust Data lists include CronosMine Rust: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on CronosMine Rust?

These tags are published by CronosMine Rust and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): Slot count: 30; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to CronosMine Rust?

The manual route: launch Rust, F1, then client.connect 95.217.119.58:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://cronosmine.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp30
Max players Slot count: 30.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,905 players 11,770 servers online