Rust Data

rustdata.spaceservers95.217.195.101:28019.ipynb

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Offline 95.217.195.101:28017 checked 11d ago

In Quiet We Trust | No

Connect

srv = rust.server("95.217.195.101:28019")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,317 # top 70%
last wipe 27d ago # no schedule published
next wipe 7d 5h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 5hThu 5 Nov, 19:00 UTCFW force wipe
135d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:07 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 56358
Map of In Quiet We Trust | No
map
Procedural Map
size
3000
seed
56358
Open on RustMaps

Server

srv.info()
address
95.217.195.101:28017
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:07 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average437/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average59/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average63/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average56/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average163/200

Quick answers

From the figures on this page.

Population data

How does In Quiet We Trust | No compare in the rankings?

Over the last seven days In Quiet We Trust | No sits at #15,317 on player hours, in the top 70% of ranked servers.

How full does In Quiet We Trust | No run?

The current row shows In Quiet We Trust | No offline; the last response was 11 days 5 hours ago.

Server data

What Rust version does In Quiet We Trust | No run?

The build is Rust network protocol 2634 and build 166494 on Linux, run by In Quiet We Trust | No. Steam updates your game for you, but the protocol must match to join.

Is In Quiet We Trust | No up, and what does its uptime show?

In Quiet We Trust | No is offline at this refresh; the last response came 11 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.

Where does In Quiet We Trust | No sit?

For In Quiet We Trust | No, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.217.195.101:28017.

Rules, settings, map

What rules and settings are recorded for In Quiet We Trust | No?

The name In Quiet We Trust | No carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has In Quiet We Trust | No selected?

Size 3,000, seed 56358: the procedural map on In Quiet We Trust | No, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does In Quiet We Trust | No wipe, and how often?

A single wipe each month, the force wipe, is all In Quiet We Trust | No does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 18 hours ago, and that is the one in play.

What is wipe day on In Quiet We Trust | No like?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain In Quiet We Trust | No?

These Rust Data lists include In Quiet We Trust | No: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on In Quiet We Trust | No hold?

Read by the game's server browser, the tags In Quiet We Trust | No publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to In Quiet We Trust | No?

In Rust, F1 opens the console: type client.connect 95.217.195.101:28017. Launch Rust on this page does the same by opening the game through Steam and connecting. https://spillhosting.no is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Recorded game build: 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,052 players 11,806 servers online