Offline 95.217.195.101:28017 checked 11d ago
In Quiet We Trust | No
Connect
srv = rust.server("95.217.195.101:28019")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:07 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 56358
- map
- Procedural Map
- size
- 3000
- seed
- 56358
Server
srv.info()- address
- 95.217.195.101:28017
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:07 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 527/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 437/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 63/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 56/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 163/200 |
Quick answers
From the figures on this page.
Population data
How does In Quiet We Trust | No compare in the rankings?
Over the last seven days In Quiet We Trust | No sits at #15,317 on player hours, in the top 70% of ranked servers.
How full does In Quiet We Trust | No run?
The current row shows In Quiet We Trust | No offline; the last response was 11 days 5 hours ago.
Server data
What Rust version does In Quiet We Trust | No run?
The build is Rust network protocol 2634 and build 166494 on Linux, run by In Quiet We Trust | No. Steam updates your game for you, but the protocol must match to join.
Is In Quiet We Trust | No up, and what does its uptime show?
In Quiet We Trust | No is offline at this refresh; the last response came 11 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.
Where does In Quiet We Trust | No sit?
For In Quiet We Trust | No, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.217.195.101:28017.
Rules, settings, map
What rules and settings are recorded for In Quiet We Trust | No?
The name In Quiet We Trust | No carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has In Quiet We Trust | No selected?
Size 3,000, seed 56358: the procedural map on In Quiet We Trust | No, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does In Quiet We Trust | No wipe, and how often?
A single wipe each month, the force wipe, is all In Quiet We Trust | No does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 18 hours ago, and that is the one in play.
What is wipe day on In Quiet We Trust | No like?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which Rust Data filters and lists contain In Quiet We Trust | No?
These Rust Data lists include In Quiet We Trust | No: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on In Quiet We Trust | No hold?
Read by the game's server browser, the tags In Quiet We Trust | No publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to In Quiet We Trust | No?
In Rust, F1 opens the console: type client.connect 95.217.195.101:28017. Launch Rust on this page does the same by opening the game through Steam and connecting. https://spillhosting.no is the website recorded for it.