Online EU 95.217.207.99:60403 checked 9m ago
Artemis-CSQ Creative Build server
Connect
srv = rust.server("95.217.207.99:60405")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 40% of all ranked servers, top 74% in EU, and #436 of the trio servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 20h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 20h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 13:06 UTC17d ago | 3 | NaN | running | 2 |
| 1 | Fri 2 Oct, 15:40 UTC26d ago | 0 | NaN | 8.9 days | 1 |
| 2 | Fri 2 Oct, 08:24 UTC26d ago | 1 | NaN | 0.3 days | 0 |
| 3 | Thu 24 Sep, 17:02 UTC34d ago | 9 | halved by day 4 | 7.6 days | 0 |
| 4 | Thu 17 Sep, 17:41 UTC41d ago | 5 | halved by day 2 | 7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 14/100 |
| 1 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 13/50 |
| 2 | UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA | EU · groups of 8+ · monthly · 3 on average | 5/40 |
| 3 | [EU]FreeFields/Creative/Building/Sandbox | EU · groups of 8+ · monthly · 3 on average | 3/35 |
| 4 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 113 on average | 214/999 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 30/100 |
Quick answers
From the figures on this page.
Population data
What position does Artemis-CSQ Creative Build server take in the server rankings?
Ranked #8,882 on seven-day player hours, Artemis-CSQ Creative Build server is #2,168 in Europe and in the top 40% of all ranked servers. Its position in the trio group is #436.
What population does Artemis-CSQ Creative Build server carry?
Artemis-CSQ Creative Build server reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 2.
Server facts
What does performance look like on Artemis-CSQ Creative Build server?
Server fps over the last 48 hours averages 100; the floor is 100. The entity count peaked at 12,077, covering buildings, deployables and the rest of the world. The memory field tops out at 2,246 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Artemis-CSQ Creative Build server run?
Rust network protocol 2635 and build 168909 on Linux is what Artemis-CSQ Creative Build server runs. Steam updates your game for you, but the protocol must match to join.
Is Artemis-CSQ Creative Build server up, and what does its uptime show?
The current sample puts Artemis-CSQ Creative Build server online. Count back 17 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Artemis-CSQ Creative Build server hosted?
In Europe, Artemis-CSQ Creative Build server lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.217.207.99:60403.
Rules, settings, map
What rules and settings are recorded for Artemis-CSQ Creative Build server?
The name Artemis-CSQ Creative Build server carries no gather rate. The group limit is 3 players, the trio setting. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Artemis-CSQ Creative Build server loaded?
Artemis-CSQ Creative Build server runs a procedural map of size 4,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Custom Map is what the map name field says.
Wipes and dates
On what schedule does Artemis-CSQ Creative Build server wipe?
The only wipe Artemis-CSQ Creative Build server takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 17 days 9 hours ago. Its tags carry a monthly wipe schedule.
On Artemis-CSQ Creative Build server, what happens on wipe day?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 3.
Tags and filters
Which Rust Data filters and lists contain Artemis-CSQ Creative Build server?
On Rust Data, Artemis-CSQ Creative Build server appears in these lists: EU Rust servers, Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and Trio Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly.
Which meanings do the tags on Artemis-CSQ Creative Build server hold?
The game's server browser reads these tags from Artemis-CSQ Creative Build server: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts3 (Group limit): Team size tops out at 3; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Artemis-CSQ Creative Build server?
Enter client.connect 95.217.207.99:60403 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
