Online 95.217.43.96:35000 checked 9m ago
server
Connect
srv = rust.server("95.217.43.96:35002")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 11h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 11h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 10:04 UTC6d ago | 4 | NaN | running | 2 |
| 1 | Fri 9 Oct, 12:37 UTC18d ago | 3 | halved by day 1 | 11.9 days | 0 |
| 2 | Fri 2 Oct, 02:43 UTC26d ago | 3 | held half | 7.4 days | 0 |
| 3 | Fri 25 Sep, 23:03 UTC32d ago | 2 | held half | 6.2 days | 0 |
| 4 | Wed 23 Sep, 19:39 UTC34d ago | 2 | held half | 2.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1468097470
- map
- Procedural Map
- size
- 5000
- seed
- 1468097470
Server
srv.info()- address
- 95.217.43.96:35000
- region
- –
- max players
- 10
- group limit
- 10 max
- wipe schedule
- monthly
- last wipe
- 21 Oct 2026, 10:04 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 51/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 26/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 8/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 62 on average | 82/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 60 on average | 200/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 | EU · groups of 16+ · monthly · 58 on average | 5/1000 |
Quick answers
From the figures on this page.
Player counts
How does server compare in the rankings?
Rank #3,861 on seven-day player hours for server, within the top 17% of all ranked servers.
How many players does server hold at once?
Current row: 1 players on server, against 10 slots. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 03:00 UTC is the busiest, at 2 players.
Server facts
How smoothly does server run?
The 48-hour average is 111 server fps, with a low of 7. Entity numbers reached 191,013, and that includes buildings, deployables and the rest. The memory field tops out at 5,943 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on server?
Rust network protocol 2635 and build 168909 on Windows is what server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is server, and is it online now?
The current sample puts server online. The uptime it reports puts the last restart about 45 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 18 September 2026.
Which location does server run from?
For server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.217.43.96:35000.
Rules, settings, map
Which settings and rules does server run?
You will not find a gather rate in the string server. Group size tops out at 10 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Anti-cheat status: VAC off.
What is the map on server?
The game generates the map on server: procedural, size 5,000, seed 1468097470. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does server wipe?
A single wipe each month, the force wipe, is all server does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 6 days 21 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on server like?
Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 27 hours in. Recent wipes kept the crowd above half the peak until the next wipe 75% of the time. The drop under half arrived by day 1 in the other cases.
Tags and filters
Where does server appear among Rust Data lists and filters?
The Rust Data lists that server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the server tags on server?
Read by the game's server browser, the tags server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts10 (Group limit): No team may exceed 10; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to server?
Enter client.connect 95.217.43.96:35000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://xlgames.pro.