Rust Data

rustdata.spaceservers95.217.43.96:35009.ipynb

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Offline 95.217.43.96:35007 checked 35d ago

LFS - CINEMATIC MAIN

moddedcarbon

Connect

srv = rust.server("95.217.43.96:35009")
print(srv.connect_command)

Right now

srv.summary()
players now 0/352 # 0% full
7-day average 0 # peak –
rank #15,498 # top 68%
last wipe 50d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 19 Sep, 14:18 UTC38d ago 4 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4750 · seed 371635960
Map of LFS - CINEMATIC MAIN
map
Custom Map
size
4750
seed
371635960

Server

srv.info()
address
95.217.43.96:35007
region
–
max players
352
group limit
10 max
wipe schedule
–
last wipe
7 Sep 2026, 12:37 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 111 on average144/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average149/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 51 on average34/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average29/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average11/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 22 on average34/100

Quick answers

From the figures on this page.

Player counts

How does LFS - CINEMATIC MAIN compare in the rankings?

Player hours over seven days put LFS - CINEMATIC MAIN at #15,498, in the top 68% of the ranked set.

How many players does LFS - CINEMATIC MAIN hold at once?

Offline now for LFS - CINEMATIC MAIN, with the last sample 35 days 14 hours ago.

Server facts

Which Rust version is LFS - CINEMATIC MAIN on?

Version Rust network protocol 2633 and build 164530 on Windows is reported by LFS - CINEMATIC MAIN. Steam updates your game for you, but the protocol must match to join.

Is LFS - CINEMATIC MAIN up, and what does its uptime show?

Offline now for LFS - CINEMATIC MAIN, last seen 35 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.

Where does LFS - CINEMATIC MAIN sit?

For LFS - CINEMATIC MAIN, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.217.43.96:35007.

Rules, settings, map

Which settings and rules does LFS - CINEMATIC MAIN run?

The name LFS - CINEMATIC MAIN carries no gather rate. Group size tops out at 10 players. Recorded as build & creative, building in a sandbox, no gathering. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on LFS - CINEMATIC MAIN?

The game generates the map on LFS - CINEMATIC MAIN: procedural, size 4,750, seed 371635960. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipes and dates

When does LFS - CINEMATIC MAIN wipe, and how often?

The record for LFS - CINEMATIC MAIN holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 50 days 10 hours ago.

What is wipe day on LFS - CINEMATIC MAIN like?

The average peak over recent wipes is 4 players. Peak population on the latest wipe came 7 hours in.

Lists and tags

Where does LFS - CINEMATIC MAIN appear among Rust Data lists and filters?

These Rust Data lists include LFS - CINEMATIC MAIN: Modded Rust servers, Servers with build or creative tags and Rust creative servers, listed. Under these filters on the server list, it is listed: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on LFS - CINEMATIC MAIN?

The game's server browser reads these tags from LFS - CINEMATIC MAIN: gmrust (Game mode): Rust survival in its standard form; mp352 (Max players): Slot count: 352; ts10 (Group limit): No team may exceed 10; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^c (Creative): Nothing to gather; build freely; ^k (Build server): Base design and practice; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join LFS - CINEMATIC MAIN?

The manual route: launch Rust, F1, then client.connect 95.217.43.96:35007. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp352,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs164530,ts10

Game

gmrust
Game mode Rust survival in its standard form.
mp352
Max players Slot count: 352.
ts10
Group limit No team may exceed 10.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs164530
Build Build number: 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Gameplay

^c
Creative Nothing to gather; build freely.
^k
Build server Base design and practice.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,690 players 11,757 servers online