Offline 95.24.0.203:28015 checked 25d ago
MR14 Future Map Test
Connect
srv = rust.server("95.24.0.203:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.24.0.203:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:00 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 535/625 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 32/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 56/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 281/325 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 110/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 125/150 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does MR14 Future Map Test rank?
Player hours over seven days put MR14 Future Map Test at #13,885, in the top 60% of the ranked set.
How many players does MR14 Future Map Test hold at once?
Offline now for MR14 Future Map Test, with the last sample 25 days 23 hours ago.
About the server
Which Rust version is MR14 Future Map Test on?
Rust network protocol 2634 and build 166494 on Windows is what MR14 Future Map Test runs. Joining needs the same protocol on your game; Steam handles the update.
Is MR14 Future Map Test up, and what does its uptime show?
Offline now for MR14 Future Map Test, last seen 25 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 1 October 2026.
Which location does MR14 Future Map Test run from?
For MR14 Future Map Test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.24.0.203:28015 is its address.
Rules, settings, map
Which rules apply on MR14 Future Map Test, and what settings?
You will not find a gather rate in the string MR14 Future Map Test. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Wipes and dates
When does MR14 Future Map Test wipe, and how often?
A rhythm cannot be read from the wipes of MR14 Future Map Test on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 4 hours ago.
Tags, lists
Which Rust Data filters and lists contain MR14 Future Map Test?
The Rust Data lists that MR14 Future Map Test fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on MR14 Future Map Test hold?
Read by the game's server browser, the tags MR14 Future Map Test publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): The server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join MR14 Future Map Test?
Enter client.connect 95.24.0.203:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.