Rust Data

rustdata.spaceservers95.24.33.3:28016.ipynb

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Offline 95.24.33.3:28015 checked 18d ago

My Local Rust Server

Connect

srv = rust.server("95.24.33.3:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 2/10 # 20% full
7-day average 0 # peak –
rank #12,018 # top 54%
last wipe 21d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct5 Oct9 Oct12 Oct16 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 12:31 UTC21d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.24.33.3:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 12:31 UTC
hostname
–
first seen
28 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average480/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average277/225
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average30/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average34/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average148/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average55/100

Quick answers

From the figures on this page.

Player counts

How does My Local Rust Server compare in the rankings?

Player hours over seven days put My Local Rust Server at #12,018, in the top 54% of the ranked set.

How many players does My Local Rust Server hold at once?

Offline now for My Local Rust Server, with the last sample 18 days 16 hours ago.

About the server

What is the Rust version on My Local Rust Server?

The build is Rust network protocol 2634 and build 167398 on Windows, run by My Local Rust Server. Steam updates your game for you, but the protocol must match to join.

How reliable is My Local Rust Server, and is it online now?

My Local Rust Server is offline at this refresh; the last response came 18 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 28 September 2026.

Which location does My Local Rust Server run from?

There is no region published for My Local Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.24.33.3:28015.

Rules, settings, map

Which settings and rules does My Local Rust Server run?

The name My Local Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

What is the map on My Local Rust Server?

A procedural map runs on My Local Rust Server, generated by the game.

Wipes and dates

On what schedule does My Local Rust Server wipe?

A rhythm cannot be read from the wipes of My Local Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 21 days 20 hours ago, and that is the one in play.

On My Local Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does My Local Rust Server appear among Rust Data lists and filters?

On Rust Data, My Local Rust Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Local Rust Server?

The game's server browser reads these tags from My Local Rust Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join My Local Rust Server?

The manual route: launch Rust, F1, then client.connect 95.24.33.3:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build The server runs build 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,252 players 11,633 servers online