Rust Data

rustdata.spaceservers95.24.77.133:28016.ipynb

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Offline 95.24.77.133:28015 checked 5d ago

nameserver

Connect

srv = rust.server("95.24.77.133:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,432 # top 69%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 12:41 UTC6d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.24.77.133:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 12:41 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average677/725
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average438/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average38/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average52/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average218/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average144/175

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does nameserver rank?

Over the last seven days nameserver sits at #15,432 on player hours, in the top 69% of ranked servers.

How many players does nameserver hold at once?

Offline now for nameserver, with the last sample 5 days 19 hours ago. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is nameserver on?

The build is Rust network protocol 2634 and build 167781 on Windows, run by nameserver. The protocol has to match before you can join, and Steam does the updating.

How reliable is nameserver, and is it online now?

The latest sample has nameserver offline, with a last sighting 5 days 19 hours ago. Over the last 5 full days the hours up number 0 of 120, 0%. The first row Rust Data holds for it is dated 22 October 2026.

Which location does nameserver run from?

There is no region published for nameserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.24.77.133:28015 is its address.

Map and rules

Which rules apply on nameserver, and what settings?

You will not find a gather rate in the string nameserver. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on nameserver?

nameserver runs a procedural map, which the game generates.

Wipe schedule

On what schedule does nameserver wipe?

A rhythm cannot be read from the wipes of nameserver on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 6 days 1 hours ago.

On nameserver, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does nameserver appear among Rust Data lists and filters?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to nameserver?

In Rust, F1 opens the console: type client.connect 95.24.77.133:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp4
Max players Slot count: 4.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,398 players 11,761 servers online