Offline 95.25.152.40:28015 checked 1d ago
My Test Rust Server
Connect
srv = rust.server("95.25.152.40:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.25.152.40:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 17:34 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 237/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 157/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 27/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 14/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 31/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 43/200 |
Quick answers
From the figures on this page.
Population data
How does My Test Rust Server compare in the rankings?
Player hours over seven days put My Test Rust Server at #10,601, in the top 48% of the ranked set.
What population does My Test Rust Server carry?
The current row shows My Test Rust Server offline; the last response was 29 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 1 players.
Server data
What is the Rust version on My Test Rust Server?
The build is Rust network protocol 2635 and build 168909 on Linux, run by My Test Rust Server. Steam updates your game for you, but the protocol must match to join.
Is My Test Rust Server up, and what does its uptime show?
The latest sample has My Test Rust Server offline, with a last sighting 29 hours ago. Uptime of 0% across the last 1 full day: 0 hours of 24. Its earliest recorded date in Rust Data is 27 October 2026.
Which location does My Test Rust Server run from?
For My Test Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 95.25.152.40:28015.
Rules, settings, map
What rules and settings are recorded for My Test Rust Server?
No gather rate appears in the name: My Test Rust Server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has My Test Rust Server selected?
A procedural map runs on My Test Rust Server, generated by the game.
Wipe schedule
When does My Test Rust Server wipe, and how often?
A rhythm cannot be read from the wipes of My Test Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 31 hours ago, and that is the one in play.
Tags and filters
Where does My Test Rust Server appear among Rust Data lists and filters?
The Rust Data lists that My Test Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on My Test Rust Server hold?
Read by the game's server browser, the tags My Test Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into My Test Rust Server?
The manual route: launch Rust, F1, then client.connect 95.25.152.40:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.