Rust Data

rustdata.spaceservers95.25.90.159:28016.ipynb

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Offline 95.25.90.159:28015 checked 13d ago

nameserver

Connect

srv = rust.server("95.25.90.159:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/15 # 0% full
7-day average 0 # peak –
rank #15,092 # top 70%
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct15 Oct17 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 08:16 UTC15d ago 1 NaN running 0
1 Sat 10 Oct, 04:03 UTC18d ago 1 NaN 3.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.25.90.159:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 08:16 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average586/675
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average372/525
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average49/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average130/200
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average144/300

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does nameserver rank?

Rank #15,092 on seven-day player hours for nameserver, within the top 70% of all ranked servers.

How many players does nameserver hold at once?

Offline now for nameserver, with the last sample 13 days ago.

Server data

What is the Rust version on nameserver?

The build is Rust network protocol 2634 and build 167584 on Windows, run by nameserver. Joining needs the same protocol on your game; Steam handles the update.

How reliable is nameserver, and is it up?

nameserver is offline at this refresh; the last response came 13 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 10 October 2026.

Which location does nameserver run from?

For nameserver, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 95.25.90.159:28015.

Map and rules

Which rules apply on nameserver, and what settings?

You will not find a gather rate in the string nameserver. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.

Which map has nameserver loaded?

The game generates its map: procedural, on nameserver.

Wipe schedule

When does nameserver wipe, and on what schedule?

The record for nameserver holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 15 days 12 hours ago.

On nameserver, what happens on wipe day?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which Rust Data filters and lists contain nameserver?

On Rust Data, nameserver appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver hold?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): 15 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into nameserver?

The manual route: launch Rust, F1, then client.connect 95.25.90.159:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players 15 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,295 players 11,799 servers online