Offline 95.26.186.0:28015 checked 23d ago
ServerName
Connect
srv = rust.server("95.26.186.0:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.26.186.0:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 08:10 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 472/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 293/225 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 34/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 35/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 147/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 62/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does ServerName rank?
Over the last seven days ServerName sits at #13,804 on player hours, in the top 61% of ranked servers.
What population does ServerName carry?
ServerName returns no live count at this refresh, having last been seen 23 days 2 hours ago.
About the server
What Rust version does ServerName run?
Rust network protocol 2634 and build 166652 on Windows is what ServerName runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is ServerName, and is it up?
Offline now for ServerName, last seen 23 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 5 October 2026.
Which location does ServerName run from?
For ServerName, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 95.26.186.0:28015 is its address.
Settings and map
Which settings and rules does ServerName run?
No gather rate appears in the name: ServerName. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
What is the map on ServerName?
The game generates its map: procedural, on ServerName.
Wipes and dates
When does ServerName wipe, and how often?
The record for ServerName holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 24 days 1 hours ago.
Tags, lists
Where does ServerName appear among Rust Data lists and filters?
These Rust Data lists include ServerName: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on ServerName?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into ServerName?
In Rust, F1 opens the console: type client.connect 95.26.186.0:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.