Rust Data

rustdata.spaceservers95.26.186.82:28017.ipynb

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Offline 95.26.186.82:28015 checked 15d ago

ServerName

Connect

srv = rust.server("95.26.186.82:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #12,928 # top 60%
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
95.26.186.82:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 10:35 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average187/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average261/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average695/800
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average41/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average780/900
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average635/725

Quick answers

From the figures on this page.

Player counts

How does ServerName compare in the rankings?

Player hours over seven days put ServerName at #12,928, in the top 60% of the ranked set.

What population does ServerName carry?

ServerName returns no live count at this refresh, having last been seen 15 days 4 hours ago.

Server data

What Rust version does ServerName run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by ServerName. Joining needs the same protocol on your game; Steam handles the update.

How reliable is ServerName, and is it up?

ServerName is offline at this refresh; the last response came 15 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 14 October 2026.

Where does ServerName sit?

No region is published by ServerName. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.26.186.82:28015.

Rules, settings, map

Which rules apply on ServerName, and what settings?

No gather rate appears in the name: ServerName. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on ServerName?

ServerName runs a procedural map, which the game generates.

Wipe schedule

When does ServerName wipe, and how often?

The record for ServerName holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 16 days 11 hours ago.

Tags and filters

Which Rust Data filters and lists contain ServerName?

The Rust Data lists that ServerName fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ServerName?

Read by the game's server browser, the tags ServerName publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into ServerName?

The manual route: launch Rust, F1, then client.connect 95.26.186.82:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 83,965 players 11,810 servers online