Offline 95.26.186.86:28015 checked 19d ago
ServerName
Connect
srv = rust.server("95.26.186.86:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 95.26.186.86:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 14:44 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 567/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 378/400 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 41/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 43/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 158/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 79/100 |
Quick answers
From the figures on this page.
Player counts
How does ServerName compare in the rankings?
Rank #13,639 on seven-day player hours for ServerName, within the top 62% of all ranked servers.
How full does ServerName run?
Offline now for ServerName, with the last sample 19 days 3 hours ago.
Server data
What is the Rust version on ServerName?
Rust network protocol 2634 and build 167231 on Windows is what ServerName runs. Steam updates your game for you, but the protocol must match to join.
How reliable is ServerName, and is it online now?
ServerName is offline at this refresh; the last response came 19 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 9 October 2026.
Where does ServerName sit?
No region is published by ServerName. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 95.26.186.86:28015.
Settings and map
What rules and settings are recorded for ServerName?
You will not find a gather rate in the string ServerName. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
What is the map on ServerName?
ServerName runs a procedural map, which the game generates.
Wipes and dates
When does ServerName wipe, and how often?
A rhythm cannot be read from the wipes of ServerName on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 20 days 19 hours ago.
Lists and tags
Where does ServerName appear among Rust Data lists and filters?
These Rust Data lists include ServerName: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on ServerName?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167231 (Build): Build number: 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to ServerName?
Enter client.connect 95.26.186.86:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.